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Question by taimuur · Nov 19, 2014 at 05:27 PM ·

Local Euler Angles problems.

I have a bit complex script and my problem is this error.I am stuck to this for a while and unable to find a solution.Your help will be highly appreciated :)

transform.localEulerAngles assign attempt for 'Steer' is not valid. Input localEulerAngles is { 336.000000, NaN, 0.000014 }. UnityEngine.Transform:set_localEulerAngles(Vector3) MotorControl:FixedUpdate() (at Assets/VMotor/Scripts/MotorControl.cs:584)

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avatar image meat5000 ♦ · Nov 19, 2014 at 01:46 PM 0
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NaN, you could have a divide by zero situation going on.

avatar image richyrich · Nov 19, 2014 at 06:42 PM 0
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Diagnosis will be limited to guess work unless you also post the relevant code (not entire script) - just the parts related to creating the Vector3.

avatar image meat5000 ♦ · Nov 19, 2014 at 06:46 PM 0
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Well, it tells you :P

After attempting line 584 of $$anonymous$$otorControl.cs a NaN was encountered when attempting to set Y of a Vector3. NaN is usually caused by a Divide by Zero.

avatar image richyrich · Nov 19, 2014 at 07:31 PM 0
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I read the original comment, but however probable, it is still at best an educated guess ;)

avatar image meat5000 ♦ · Nov 19, 2014 at 07:33 PM 0
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I'll accept educated guess :P

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