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Question by
dirac74 · Sep 14, 2016 at 12:24 PM ·
collision detectioncollider2dparticlesystememitter
Destroy individual particle when touched
I'm looking to destroy an individual particle emitted from a particle system when touched.
I've tried adding colliders and moving an object to the point. I know there is a raycast thing that you need to do, but the whole thing gets confusing quickly. If someone had some suggestions I would be very grateful. Thank you.
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