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Question by
benblo · Nov 27, 2009 at 09:03 AM ·
debugvisualstudio
Is Mono Tools for Visual Studio paving the way to debugging Unity apps?
Mono Tools for Visual Studio 1.0 is out: is it worth already installing VS 2010 and try to hook up the debugger into Unity editor/standalones?
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Answer by Lucas Meijer 1 · Nov 27, 2009 at 11:23 AM
No. VS2010 is cool though, so maybe you should do it anyway :).
And yes, we're very aware of the need of a debugger.
Answer by Robin Alden · Dec 03, 2009 at 07:46 PM
A debugger in Unity is the biggest part missing from this killer APP for 3D!!!!!!!!!!!
at least meanwhile $$anonymous$$onoDeveloper can be used for debugging.
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