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Question by amr mosallem · Apr 20, 2014 at 11:36 PM · fixthiscannoti

error CS0103: The name `FiredShot' does not exist in the current context

 using UnityEngine;
 
 using System.Collections;
 
 public class playerGun : MonoBehaviour {
 
     public GameObject Ammo; // theShot
 
     GameObject FiredSHot; //shot in air 
 
     // Use this for initialization
  
     void Start () {
 
     }
 
     // Update is called once per frame 
     void Update () { 
 
         if(Input.GetKeyDown(KeyCode.Mouse0)){
  
 FiredShot =  (GameObject)Instantiate(Ammo, transform.position, Quaternion.identity) ; 
         }
 
 if( FiredShot != null ){ 
 
 firedShot.transform.position += Transform.forward * 15 * Time.deltaTime; 
         }
     }
 }
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Answer by robertbu · Apr 20, 2014 at 11:38 PM

You've misspelled 'FireShot' on line 9. Notice the upper case 'H'. Spelling and case must match exactly. Also, by convention, variables should start with a lower case letter. Classes and Methods should start with an upper case letter.

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Answer by amr mosallem · Apr 22, 2014 at 11:46 PM

but, I write

" error CS0103: The name `FiredShot' does not exist in the current context"

I said "FiredShot" not "FiredSHot"

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