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Question by Kristov · Oct 30, 2010 at 02:15 AM · rotationparentchild

Need help dealing with unruly children!

I really don't know if this is a glitch or what, but I occasionally have a problem with child objects, specifically when rotating their parents.

Basically, my problem begins when I make an object another's child, and later rotate the parent. Instead of just rotating along with it's parent, the child stretches and deforms. If it's a cube for example, it'll become more of a parallelogram when it's not at it's default rotation; and the further it is from it's default, the more warped it becomes.

Has anyone else encountered this problem? Bear in mind it doesn't always do this, only rather seldomly.

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avatar image AlucardJay · Nov 28, 2012 at 06:18 AM 0
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Agreed, as per $$anonymous$$att(Trip)$$anonymous$$aker, it must be something relating to scale. This is probably the best 'answer' on this page!

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Answer by Keavon · Oct 30, 2010 at 03:23 AM

Uhhh... This is Unity Answers, not parenting answers! :P Just joking around. :D Sorry I don't have an answer to the question.

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avatar image AlucardJay · Nov 28, 2012 at 06:18 AM 0
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We're all thinking the same thing, but this should be a comment (so the OP gets the chance of an actual answer). Thanks.

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Answer by Matt(Trip)Maker · Nov 28, 2012 at 03:36 AM

are you doing anything funky with scale -- either non-uniform, or negative? the math can go funny as it works its way down in such cases...

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avatar image Matt(Trip)Maker · Mar 27, 2013 at 12:15 PM 0
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At the time, I didn't have enough karma to answer, but now I have converted my comment to an answer.

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