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Need help dealing with unruly children!
I really don't know if this is a glitch or what, but I occasionally have a problem with child objects, specifically when rotating their parents.
Basically, my problem begins when I make an object another's child, and later rotate the parent. Instead of just rotating along with it's parent, the child stretches and deforms. If it's a cube for example, it'll become more of a parallelogram when it's not at it's default rotation; and the further it is from it's default, the more warped it becomes.
Has anyone else encountered this problem? Bear in mind it doesn't always do this, only rather seldomly.
Agreed, as per $$anonymous$$att(Trip)$$anonymous$$aker, it must be something relating to scale. This is probably the best 'answer' on this page!
Answer by Keavon · Oct 30, 2010 at 03:23 AM
Uhhh... This is Unity Answers, not parenting answers! :P Just joking around. :D Sorry I don't have an answer to the question.
We're all thinking the same thing, but this should be a comment (so the OP gets the chance of an actual answer). Thanks.
Answer by Matt(Trip)Maker · Nov 28, 2012 at 03:36 AM
are you doing anything funky with scale -- either non-uniform, or negative? the math can go funny as it works its way down in such cases...
At the time, I didn't have enough karma to answer, but now I have converted my comment to an answer.