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Audio 5.1 no rear speakers
Hello.
I'm having problems playing sound as a 3d-sound in unity. I animated a sphere flying through the camera from front to back and assigned an audio clip.
When I play the scene I can hear the audio clip in the front speakers only but not in rear speakers.
Anyone has an idea what I might miss ??
Speaker mode is set to surround 5.1 and also driverCaps tells me 5.1 is available. The audio clip is imported with 3D checked and is a mono wav file. Tested on osx yosemite.
However when I use a native 5.1 audio clip and import as none 3d, this sound is played through all speakers.
thanks
Comment
You've tried facing your character the other way?
The listener is away from the Source? Rotate the listener. Just to test.
And you've set up Speaker$$anonymous$$ode?