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Question by ogprestar · Apr 13, 2012 at 07:39 AM · c#scoreguitexture

Guitext for score over time.

please can someone help with a script in c# to implement and increase in score over time.

For example every second score will go up by 5.

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Answer by gregzo · Apr 14, 2012 at 11:46 PM

 var delay : float; //delay of the Invoke, in seconds
 var repeatTime : float //interval at which the function will be fired
 var score : int;
 var scoreIncrease : int;
 
 function Start()
 {
     InvokeRepeating("IncreaseScore",delay,repeatTime);
 }
 
 function IncreaseScore()
 {
    score+=scoreIncrease;
 }

Don't forget to say thanks! Actualy, please would have been nice too...

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avatar image ogprestar · Apr 15, 2012 at 12:00 AM 0
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sorry i never said please. and thank you. however that makes no sense to me as i require c# know where i can go to change it over?

avatar image Fornoreason1000 · May 05, 2013 at 08:54 AM 0
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dude, you can look at it and just see what it is in C#, e.g var delay : float, so that means delay is a float and IncreaseScore doesn't return anything so its a void function. etc. a lot of Unity Script(A$$anonymous$$A java script) is very very similar to C#

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Answer by Eric5h5 · Apr 13, 2012 at 07:43 AM

Should be GUIText rather than GUITexture. You can use InvokeRepeating.

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avatar image ogprestar · Apr 14, 2012 at 11:03 PM 0
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need more help new to unity

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