- Home /
Convert touch to mouse down & drag
var thing = new GameObject[5]; var line = new String[5];
function Update () {
for(touch in iPhoneInput.touches){
 
                if  (touch.phase == iPhoneTouchPhase.Moved ||                   touch.phase == iPhoneTouchPhase.Began) 
 {
     thing[touch.fingerId].transform.position =                  Camera.main.ScreenToWorldPoint(new Vector3                  (touch.position.x, touch.position.y, 5));
 }
 if  (touch.phase != iPhoneTouchPhase.Ended &&                   touch.phase != iPhoneTouchPhase.Canceled) 
 { 
     line[touch.fingerId] = touch.fingerId + " (" +              touch.phase +") "+ " " + touch.position.ToString                () + ""; 
 } 
 else {
     line[touch.fingerId] = "";
     }
 } 
}
function OnGUI () { GUI.color = Color(0,0.9,0); GUI.Label (Rect (20, 35, 500, 20), line[0]); GUI.Label (Rect (20, 50, 500, 20), line[1]); GUI.Label (Rect (20, 65, 500, 20), line[2]); GUI.Label (Rect (20, 80, 500, 20), line[3]); GUI.Label (Rect (20, 95, 500, 20), line[4]);
 }
how can i change this to when mouse down move object then when drag render the line color?
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
iOS Mobile - Mouse Input vs Touch Input 1 Answer
Simulate touch with mouse 6 Answers
Need Help, Rotating a wheel with touch or using the mouse 2 Answers
Mobile controls, gui mouse problem. 0 Answers
Simulating mouse click/screen touch using Joypad button 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                