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Question by Suika · May 19, 2018 at 01:14 AM · memory-leak

What is "BaseObjectManager" ?

Hi guys

I use 2017.4.3f1,

In profiler->Memory->Other->Managers -> BaseObjectManager it keep growing.

What is this "BaseObjectManager " ? There almost no information on any website.

Can anyone help ??

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avatar image Kalushin · May 31, 2018 at 07:00 PM 0
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I have the same question... There is no problem in Unity 2017.1.0f3, but in all newer versions it has memory leaks. If I create and destroy empty GameObjects it grows quickly

avatar image AndyFront Kalushin · Jul 08, 2018 at 07:38 AM 0
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Found an answer yet?

avatar image AndyFront · Jul 08, 2018 at 07:24 AM 0
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Confir$$anonymous$$g that I have memory leaks from BaseObject$$anonymous$$anager and PathObject$$anonymous$$anager in Unity 2018.1.6f1. No information to find what those are and how to prevent. Hoping for answers!!

avatar image hexagonius · Jul 17, 2018 at 08:57 AM 0
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whoever posted the version with the fix, ins$$anonymous$$d of converting to answer I accidentally removed it, so sorry for the deletion.
for everyone else, it was 2018.2.0f2

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Answer by Kalushin · Jul 17, 2018 at 09:00 AM

fixed in 2018.2.0f2

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avatar image ameinfjg · Jul 18, 2018 at 02:07 PM 0
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Is there something in patch notes for this?

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