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Question by
flingleforp · Jul 04, 2020 at 10:52 AM ·
editortile
Setting a custom Tile asset's icon/preview in the Inspector/Project Tab to its sprite
I have a custom class that inherits from Tile. The only changes from the parent so far are some SerializeFields, a CreateAssetMenu attribute, and an override on GetTileData.
I noticed that when a default Tile asset has a sprite assigned to it, its icon/preview is that sprite. How do I make it so the same happens for this custom tile asset?
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