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Networking,State synchronize variable and function
Do some one know how to synchro variables thru the server...and the function because some function of my script set a variable and the opposite...
network view doesnt syncro the input?(i think) and i cant put a network view on the children of my gameobject (its too much) which some have animations that get activated by functions and variables also....
NEED YA HELP ON THIS!!
Answer by DavidMann · Nov 23, 2014 at 02:28 AM
I believe this is what you're looking for: http://docs.unity3d.com/ScriptReference/MonoBehaviour.OnSerializeNetworkView.html
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