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[Mobile] Performance issues on 4k displays
Hi all,
in my recently released app someone has discovered performance issues on his LG G3. I was wondering how it could happen on a device like that. Then I realized it got a 4K display. Could this be the problem? How can I fix this? setting a max render resolution or similiar?
Best regards Dennis
Hard to say what the performance issue is. If you know on devices that you have tested the game is GPU bound, then it's likely on a device with larger screen it's even more GPU bound. You could render to a lower-resoluiton render target and then blit that to the screen. But I think getting the G3 and profiling is a better approach.
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