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Question by oleotiger · Nov 13, 2014 at 11:22 AM · camerascene

How to add some element in the scene of a Camera

I'm beginner and I want to develop a aircraft simulator with first person view and third person view. I have import the airplane model and set the cameras.

----Now I want to display the longitude/latitude/altitude in the scene of both cameras. How to do? GUI Label? Please tell me in details. 3Q!

----how to make instrument panel in the camera to indicate angle of pitch? Is there anything that can help?

PS: Unity 4.6 UGUI environment

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Answer by blueLED · Nov 13, 2014 at 11:54 AM

 private float longitude; //assign the planes x, y, and z values in update for these variables
 private float latitude;
 private float altitude;
 
 void OnGUI() {
    GUI.Label (new Rect (25, 25, 100, 30), "Longitude: " + longitude + " Latitude: " + latitude + " Altitude: " + altitude);
 }


Pitch is based on the rotation of the plane, so it's the same principle.

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avatar image oleotiger · Nov 13, 2014 at 12:43 PM 0
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As added above, the enviroment is Unity 4.6 with UGUI. There is only text ins$$anonymous$$d of Label. I have add the object on screen. But how to control its visibility?

The text GameObject is named by "LonLat";

I have tried LonLat.setActive() and LonLat.renderer.setActive() but both failed. In the first method there is no response and in the other unity exits with an unkown error!

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