- Home /
changing script shows dialog asset progress
I am really new at Unity, and I started with 2018.4.32f and it was working like a charm and everything was fast and not annoying at all.
A few days ago I installed 2019.4.21f and it seems much slower than the previous version.
The problem that I'm facing is every time that I change the script and return to Unity I have to wait for importing assets. Dialogue (in the attachment) appears and I need to hit the play button twice to make the game play.
It might not seem much, but if the previous version was working great, it should now work even better. It seems that in the previous version (2018) all of this importing was done in the background. Also just to mention my project is really small...
Your answer
![](https://koobas.hobune.stream/wayback/20220613030413im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Git and Unity: best way to synchronize assets? 1 Answer
Are images with a bit-depth of 16-bits per channel supported by Unity 5.3.2? 0 Answers
Why can't I change anisotropic level in a 2D sprite's import settings? 3 Answers
Skinned Mesh Renderers Bounds rotated incorrectly when importing from Maya. 0 Answers
Build AssetBundle once model is being imported issues 0 Answers