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Question by Hex2013 · Nov 11, 2014 at 02:47 AM · callcalling

calling functions help {javascript}

in the following script, on the touch of the object it is supposed to call a function from another script, the script is scoring, and the function is addscore. any help would be appreciated

 var go = GameObject.Find("scoreGameObj");
 var Score : int;
 function Start (){ 
 
         Score = 0;
 }
  
  function Save() {
      if (PlayerPrefs.HasKey("Highscore")) {
          if (PlayerPrefs.GetInt("Highscore") < Score) {
              PlayerPrefs.SetInt("Highscore", Score);
          }
      } else {
          PlayerPrefs.SetInt("Highscore", Score);
      }
      PlayerPrefs.Save();
  }
  
  function Load() {
      if (PlayerPrefs.HasKey("Highscore")) {
          Score = PlayerPrefs.GetInt("Highscore");
      }
  }function Update () {
        for(var i:int = 0; i < Input.touches.Length; i++)//How many touches do we have?
      {
          var touch:Touch = Input.touches[i];//The touch
          var ray:Ray = Camera.main.ScreenPointToRay(touch.position);
          var hit:RaycastHit = new RaycastHit();
  
          if(Physics.Raycast(ray,hit, 1000))
          {
              if(hit.collider.gameObject == this.gameObject)
              {
                  switch(touch.phase)
                  {
                     
                       case TouchPhase.Began://if the touch begins
                        Debug.Log("you have tapped one");
                        
                        go.GetComponent(scoring).addscore ();
                        
                        DestroyObject(gameObject);
                        Score++; 
                        
 
                       break;
                     
                   }
              }
           }
  
          }
  
  }
  
     

thanks in advance

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Answer by zharik86 · Nov 11, 2014 at 08:04 AM

If touch works correct, that problem in your function addScore(). Try transfer parametr Score:

  ...
  case TouchPhase.Began:
   Score++;
   go.GetComponent(scoring).addscore(Score);
  ...

And change function in second script

  function addscore(var tpScore: int) {
   Counter = tpScore;
   guiText.text = ""+Counter; 
   if (Counter > 100) {
    guiText.anchor = TextAnchor.UpperRight;
    guiText.pixelOffset = Vector2 (100,351);
   }
  }

I hope that it will help you.

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avatar image Hex2013 · Nov 11, 2014 at 03:59 PM 0
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it has an error "unexpected token : tpScore", though everything is like it is ^ |

avatar image zharik86 · Nov 11, 2014 at 07:05 PM 0
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Sorry, it's write as CSharp, but you use Java. I update my answer.

avatar image Hex2013 · Nov 13, 2014 at 11:39 PM 0
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ok thank you

avatar image zharik86 · Nov 14, 2014 at 07:03 AM 0
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@Hex2013 if I help you, please, mark my answer (below vote button).

avatar image Hex2013 · Nov 15, 2014 at 01:20 AM 0
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i did, thanks for helping

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