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Pubnub vs Parse vs Photon vs ? for multiplayer positioning
What's the current status of Pubnub vs Parse vs Photon vs ? for use for multiplayer position (and other text-based data) updates?
Current status? Not sure exactly what you are trying to ask.
If you are asking which one is better the question doesn't really belong on UA.
better for a particular use case - such as tracking position complete with physics
And what is your particular use case? Or am I missing something obvious here.
Answer by pubnub · Sep 26, 2014 at 03:22 AM
Multiplayer Positional Updates and Text-based Data for Chat User Communication
You want to update player positions via Turn-based or Realtime gameplay. You can easily do this with www.pubnub.com with Unity C# SDK and many other platforms. Either Turn-based or Realtime gameplay is purpose ready with PubNub.
How it Works - How it Works on PubNub
Unity C# SDK - GitHub Unity C# SDK
Do you know if PubNub's unity plugin / sdk is compatible with unity 4.6 or unity 5?
also, do you have a competitors comparison for photon for example
it seems pubnub just has text data send support and doesn't actually integrate into unity's physics engine?
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