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Random RenderTexture error crashes Unity
I added a modified GlowEffect script and I tried to integrate a toggle system but after I removed the component with the toggle settings it ruined my entire project and I can't get rid of this error. It also can crash Unity. I can fix it by adding something like Fastbloom or keeping the Glow Effect on the camera, but I want to remove it. :C
Edit: It ruined the level/scene, other scenes are unaffected.
Edit: Found out that another screen effect with it's own experimental toggle feature was also aggravating the issue and upon disabling allowed my player to see again. Don't you just love finding solutions on your own before anyone even answers?
Okay note to self: Boolean toggles and post effects are delicate as an emaciated malnourished flower in winter.
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