- Home /
How to make realistic 2D balloon physics
I have a balloon with kinematic RigidBody2D and balloon should always go up, but what I want is I want to be able to touch the rope and hold to go with the balloon left or right, it's an Android game, how do I do the rope physics and input?
Comment
Your answer
Follow this Question
Related Questions
2D Animation does not start 1 Answer
How to prevent holding down a key to infinitely loop an action? 1 Answer
Animated sprites disappear then rotated on Android 6 Answers
GetButton will only play animation when held down 2 Answers
How to play animations on entering a trigger and pressing a button? (2D) 1 Answer