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Question by noamgat · Nov 06, 2014 at 01:28 PM · ui

Pixel Perfect UI Element in Relative Screen Position?

Hi,

I have a certain graphic (for example, 100x100 button image) that I want to place at a relative screen position (the top-right corner of the screen).

If I use a component such as "Reference Resolution", than the button will also be resized, not just repositioned.

Is there a codeless way to position elements in such a way?

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avatar image _dns_ · Nov 06, 2014 at 03:14 PM 0
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Hi, as far as I know, the reference resolution component is used to resize UI elements & fonts according to resolution (not position them at the right place). I don't know if it's possible to exclude an element from the effects of this component. If you need it on some component but not others, maybe the solution is to have 2 canvas, one with a reference resolution component and the other not.

To place an image relative to the top right corner of the screen, you don't need the reference resolution component: you just need to setup the rectTransform component's Anchors http://unity3d.com/learn/tutorials/modules/beginner/ui/rect-transform

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