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Question by nanu2000 · Aug 15, 2014 at 10:10 AM ·

(C#)OnTriggerEnter collider only works on one game object.

Heres my code.

 void OnTriggerEnter(Collider UpdraftGOS)
     {    
 
 
         if (UpdraftGOS.gameObject.tag == "Updraft1") {
             Updraft1 = true;
             UpdraftGOS.gameObject.SetActive(false);
 
         }
 
 
     }

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avatar image The-Little-Guy · Aug 15, 2014 at 12:37 PM 0
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I assume you have a Rigidbody on one of the objects, have you tried adding a Rigidbody to both objects?

avatar image nanu2000 · Aug 27, 2014 at 01:36 AM 0
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found it out guys, turns out Im an idiot, its a 2d game and the object was in a different place on th Z axis.

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