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Question by nTu4Ka · Nov 04, 2014 at 07:56 PM · error

How to modify Time value

Hi,

following code issues an error

 float TimeModifier = 5.0f;
 Time EndTime = Time.time + TimeModifier;

"error CS0029: Cannot implicitly convert type float' to UnityEngine.Time'"

Also when trying to compare time another error is outputed: "error CS0019: Operator >' cannot be applied to operands of type float' and `UnityEngine.Time'"

 if (Time.time > EndTime) break;

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Answer by devluz · Nov 04, 2014 at 08:04 PM

It should look like this:

                 float TimeModifier = 5.0f;
                 float EndTime = Time.time + TimeModifier;


You wrote "Time EndTime" instead of "float EndTime". The compiler tries to convert the float resulting "Time.time + TimeModifier" to the class "Time" (which is just a static class containing all the time methods) thus the confusing error message.

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avatar image nTu4Ka · Nov 04, 2014 at 08:22 PM 0
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Thanks! It works!

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