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Question by Jerkenhag · Mar 05, 2013 at 07:18 PM · collisioncolliderscenechange

How do I make a scene change when my Player collides with a item?

I now have a simple code like this: function OnCollisionEnter(goalCollision : Collision){

     if(goalCollision.gameObject.tag == "Player"){
     
         Application.LoadLevel("GameWonScene");
         
     }
 
 }

This script-file is attached to a ball which will be the goal to catch. But it doesn't work and I have tried OnControllerColliderHit too.

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Answer by Jerkenhag · Mar 05, 2013 at 09:32 PM

I found the answer by changing the OnCollisionEnter to OnTriggerEnter and change the : Collision to : Collider and make the object a trigger.

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avatar image James_Lel · Dec 05, 2013 at 09:14 PM 0
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<3 <3 <3 Thank you <3 <3 <3

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