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Question by
isostopy · May 10, 2017 at 02:28 PM ·
webglstreamingassetshtml5
Is it possible to load from Streaming Assets in HTML5 - WebGL in Unity 5.6
Hi! When I load from Streaming Assets I use these paths:
UNITY EDITOR: ("file://" + Application.dataPath + "/StreamingAssets" + "/" + url); UNITY ANDROID: ("jar:file://"+ Application.dataPath +"!/assets/"+ url);
Is it possible to load data from streaming assets in HTML5? Anybody knows the path for HTML5 - WebGL? In the documentation I only could find the path for Desktop, Android and iOS.
https://docs.unity3d.com/Manual/StreamingAssets.html
Thanks!
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