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(4.6 UI) How to highlight a character/unit when moused over?
How would you go about adding a highlight ring around a unit when it is moused over? Here's a random example of what I mean: http://positech.co.uk/cliffsblog/wp-content/uploads/2011/08/Image1.jpg
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Answer by brockk · Aug 30, 2014 at 07:21 AM
OnMouseOver event change old texture of character with highlighted texture .
I know there's an On$$anonymous$$ouseOver event. I meant, how do you actually make the highlight effect? Obviously with the different camera angles to view units at, and the different units, I can't just make a 2d image to put on top of the unit