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Question by
RemDust · Mar 21, 2018 at 03:55 PM ·
rotationspritelookatontriggerenter2d
Rotate sprite to face Contact Point (collider2D)
Hi guys, I've been spending so much time on it and still can't get it to work correctly.
Does anyone have a WORKING solution for this ? What I need : that my circle collider 2D entering my composite collider2D (OnTriggerEnter2D) rotates to always face the contact point.
Thank you all, I'm so tired of this issue ^^'
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