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Question by Colt4545 · Nov 02, 2014 at 08:19 AM · dll

Unity C++ dll

Hi All,

I need to be able to read depth stream information into Unity using the Structure Sensor. I currently have a C++ dll that performs all the necessary sensor initialization and starts a new thread that reads depth information and then saves into a variable. My problem comes from trying to get that depth information into Unity every x seconds. What is the best way to go about this? I can provide some code if that helps.

Thanks! -Colton

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