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Color Correction ramps creation
I have been working on making color correction ramps for my second unity asset however when I started making the color correction ramps It didn't look as good in unity as it did photoshop. I am using pro before anyone asks and I have the quality settings on full.
I followed this tutorial to make the ramp : Unity3D color correction ramps
photoshop color correction (with photoshop curves):
Image in-game after adding curves to the original color correction ramp and re-saving it:
In unity these red pixels are added in various places.
Obviously there is red in your colour ramp, where there shouldn't be :)
there isn't it is the usual unity 3d color ramp with the GREEN curves added on
put it this way. the top image is what it is supposed to look like but in unity it looks like the bottom image.
Answer by GTASUPERFAN · Aug 31, 2014 at 04:01 AM
1: select ramp texture
2: Set type to advanced
3: Check Bypass sRGB Sampling
3: Set wrap mode to clamp
4: Apply
hope this help :)
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