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Question by Sospitas · Nov 24, 2014 at 02:37 PM · scrollview4.6instantiate-game-object

[4.6] Instantiating an object within a ScrollView makes the object invisible

Hey,

So I am trying to instantiate some objects within a ScrollView to make a notifications window/panel thing.

The problem I am having though, is that for some strange reason some of the notifications are not showing properly. Right now I am creating two objects and outputting their active state when they are created. Both are set to active but only one is showing, even though they both accept the inputs that are set up on them. If I then go and disable the one that I can see, the one that is invisible will suddenly become visible again.

Is this a known bug within Unity 4.6? Or is there something that I am doing strangely that could be causing this?

Thanks, Sosp

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