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Question by
smtabatabaie · Oct 30, 2014 at 09:03 PM ·
assetbundlescene-loadingpipeline
About BuildPipeline.BuildStreamedSceneAssetBundle
Hi, I'm trying to load a scene and its objects from an asset bundle and I got to the BuildPipeline.BuildStreamedSceneAssetBundle , I followed unity docs on it on this page :
http://docs.unity3d.com/ScriptReference/BuildPipeline.BuildStreamedSceneAssetBundle.html
but when I test it I only get an empty scene. I wanted to know if this method does save and load all the objects in the bundle.
Thanks very much
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