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UI Text overlaps by a Plane.
I have a Canvas with Text in UI layer and a Plane in default layer which works as terrain. I have simple 1st person controller in 3D game and when I look down Text gets overlapped by Plane. Canvas has render mode - Screen Space - Camera and I've tried to decrease Plane Distance and it sorta works but I think there's gotta be another more accurate way to do this.
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