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Question by
mpartel · Oct 11, 2017 at 01:04 PM ·
debugstandalonedebug.log
Console messages from multiple connected players on same machine
Since Unity 2017.1 we can see log messages from standalone players:
If I start two standalone players on my machine, I only see log messages from one of them, and only one entry appears in the "Connected Player" dropdown. The players seem to be keyed by IP but not port number.
Is there any way to get log messages from both standalone players, and ideally give them different keys so they're easier to tell apart?
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