Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by ivishero · Mar 06, 2012 at 04:39 AM · framework

Framework to create fast Unity 3D games

Hello. I created a few games in the Unity 3D - Game Engine and I was wondering if there is something like a framework to create unity games fast. Like all the necessary parts like splash, menu, game etc.

Highly Appreciate your awnser.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image syclamoth · Mar 06, 2012 at 04:40 AM 5
Share

Isn't Unity one of these already?

avatar image fafase · Mar 06, 2012 at 06:08 AM 2
Share

Try out XNA, Pygame or worse DirectX and read your question again.

avatar image flamy · Mar 06, 2012 at 07:11 AM 0
Share

@fafase u got a point ;)

5 Replies

· Add your reply
  • Sort: 
avatar image
4

Answer by UnityDeveloper99 · Mar 06, 2012 at 08:21 AM

I don't understand all the negative comments about this, I think this is a great idea actually and would make the creation of simple games a much faster process and make basic game creation more accessible.

It is similar to the difference between 3D programs such as say Daz Studio/Poser & Max/Maya. While the former do not have the extensive features and capabilities of the latter, for beginners in 3D they are much more accessible and easier to create 3D with. Mixamo's auto rigging is another great example, which streamlines the often time consuming rigging process into an effortless process. For small studios which may be lacking only a rigger or only a modeler, it's innovative programs and services like these that allow them to get of the ground without wasting valuable time. Many solo indy game devs (the smart ones anyway) are NOT looking to make AAA games with the click of a button, they simply want something fun to share and to play with their friends. Providing them with the tools would open the market, in the way that Youtube and intuitive, affordable video editting software opened it to the average video hobbyist.

Constantly preaching "you have to know programming/the language" is rubbish and old fashioned in my humble opinion, in many areas of creative work. Website creators no longer need PHP or even html or CSS to create websites, highly profitable software can do it for them through a visual interface. It is the same for video and sound editing, 2D image manipulation and animation. 3D is a little behind in this trend, but slowly following suit. Yes, knowing the language allows you to make more advanced professional pieces, but not everyone cares about that. Now, before I rant anymore about this let me just give @ivishero the short answer to his question:


No, there isn't the kind of complete game framework in Unity which has entire bundles of assets and scripts which all integrate happily together drag and drop style, without any modifications whatsoever from the scripting side (that wasn't so short actually!). At some point you would likely need to modify the scripts to work together for your purposes.


Either, you can make these yourself and all it will cost you is time (and your patients often too), OR, you can buy several assets which feature the kind of functionality you need already built in.

Hope that helps, if you have anymore questions I'm all ears.

Comment
Add comment · Show 6 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image fafase · Mar 06, 2012 at 10:13 AM 1
Share

We are not being negative about the post just a little sarcastic. Now if you want a really easy framework for people that just want to create games without really knowing about advanced program$$anonymous$$g or any coding at all, you have $$anonymous$$odu from $$anonymous$$icrosoft. Concerning your view on web developers don't need to know CSS and other, mmmm yes for static website, only or for googlesite but think that behind googlesite,there are people coding by hand for you to place your divs with no hassle. On the other hand, I understand your point of view on creating easy frameworks for non-programmers even. That would need to be addressed to Unity developers but maybe it is not their strategy to open to non-coders.

avatar image UnityDeveloper99 · Mar 06, 2012 at 10:31 AM 2
Share

Thanks for your comment fafase. I hadn't actually heard about $$anonymous$$odu, I may have a look at it sometime and see what it does exactly. In regards to websites, there are entire open source C$$anonymous$$S packages available for dynamic websites which let users with no coding knowledge create PHP driven websites; Google Wordpress, Drupal, Joomla.

Either way this isn't a point about me, I am very happy with using Unity the way it is whether it is opened to non-coders or not, I have no gripes about using program$$anonymous$$g and am happy continuing to script. I just find it a little depressing seeing many of the newcomers here looking for help and getting cut down with sarcasm and negative comments so often. I know some of them have little common sense when they post their question, but as a community I don't think we should be assu$$anonymous$$g every newb is a lazy idiot looking to have a game handed to them so they can claim it as their own. Haha anyway, hopefully ivishero founds my answer useful and my rant hasn't put him of game making as well! That would be ironic |D

avatar image ivishero · Mar 06, 2012 at 12:49 PM 0
Share

@UnityDeveloper99, I'd love to talk a bit more about this. Where could I find your contact details?

avatar image UnityDeveloper99 · Mar 06, 2012 at 03:41 PM 0
Share

Haha, I usually only use my company email since outside of work I rarely use email to contact people, there are much faster and better ways nowadays. But I think I might still have a Yahoo so send something through if you like. The username should be the same as $$anonymous$$e here.

avatar image Hamesh81 · Mar 13, 2012 at 07:48 PM 0
Share

Lol! This must be the best answer I've seen on UA for a long time. Have to agree that it's quite lame seeing all the trolling that goes on here, especially when it's more experienced people trying to boost their low self esteem by making beginners look stupid. Valid argument!

Show more comments
avatar image
1

Answer by andeeee · Mar 06, 2012 at 03:35 PM

There are a few "starter kits" available in Unity's Asset Store to enable you to get up and running quickly with a specific type of game. Check out the Complete Projects > Templates category at the store.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
1

Answer by Hamesh81 · Mar 13, 2012 at 07:53 PM

You could have a look at the Unity Asset called Brain Builder by BoldAI. It is a paid for asset but it is EXTREMELY easy to use (just click together blocks), and achieves very powerful results without ANY scripting whatsoever from your side. Check it out here:

Youtube Channel: http://www.youtube.com/user/BoldaiAB?feature=watch

Official Site: http://boldai.com/

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by ben-rasooli · Mar 21, 2016 at 11:11 AM

Have you tried PlayMaker? The idea of the PlayMaker is to rapidly make a game prototype without doing much programming. It's basically a visual scripting plugin which has a great support as well.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by mahewitt · Mar 22, 2016 at 08:16 AM

Check out also Game Framework. It is free and contains scripts and prefabs for setting up most of the common bits that you might need.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

12 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unlink GameKit framework from unity3d mac build 1 Answer

Cloud recognition in Vuforia 0 Answers

when run exe file it says not response 0 Answers

How do I Make An Account System For My Multiplayer Game like psn or xbl 0 Answers

What is the problem with my script and how to fix it?? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges