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Question by Trey3Stone · Sep 19, 2013 at 04:21 PM · terrainmesh

Getting Mesh from Terrain

Is there anyway to get a Mesh from a Terrain at runtime?

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avatar image clunk47 · Sep 19, 2013 at 04:46 PM 0
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Have a look at the Unity Script Reference. You should find your answer there ;)

avatar image Trey3Stone clunk47 · Sep 19, 2013 at 06:46 PM 0
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Apparently I must totally not be seeing something. I scanned the Terrain documentation endlessly. Could you point it out for me?

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Answer by Eric5h5 · Sep 19, 2013 at 04:59 PM

Not really: 1) there's not just one mesh generated, but many meshes, and 2) the meshes aren't accessible. Although you could generate your own meshes from the terrain heightmap data.

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avatar image Trey3Stone · Sep 19, 2013 at 06:43 PM 0
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The question is how do I go about generating one?

avatar image Eric5h5 · Sep 19, 2013 at 09:02 PM 1
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You could use this as a starting point, though it will be required to generate multiple meshes and not just one (except for very low-res terrains).

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