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xCode clang: error: linker command failed with exit code 1 after removing appLovin plugin
Hello Everyone,
I am getting this error after we deleted the AppLovin Plugin, i still have a backup project with AppLovin in it and the xCode compile just fine. i keep using that project settings but just update the assets in order to release new builds, any help please ?
Thank you
More info Unity Version : 4.5.4f1 xCode version : 5.1
I tried this answer and it didn't work : http://answers.unity3d.com/questions/538363/error-when-i-updated-to-xcode-5-to-get-import-to-i.html
And for this one i can't find the files he is talking about (iPhone_View.mm, also i have no PostProcessBuildPlayer file in Assets/Editor) : http://answers.unity3d.com/questions/574600/unity-43-wont-build-in-xcode.html
Full log of the error : http://pastebin.com/ixaRHn51
Answer by dpruitt_nfocus · Oct 12, 2018 at 11:19 PM
I am getting this error. Did you ever get an answer?
Answer by tonOnWu · Nov 16, 2018 at 08:40 PM
Does anybody have an answer? I'm having the same problem today.
Answer by SPJack · Mar 12, 2019 at 09:43 AM
I had the same error for somethig else and did the following:
DISABLE BITCODE:
In Xcode Under the 'Build Settings' tab there is a 'Build Options' tab. Change the 'Enable Bitcode' part to 'No'
CLEAR YOUR DERIVED DATA FOLDER:
Go the the Finder Menu 'Go' and select 'Go To Folder...' ( Shortcut is press Shift, Comand & G Button at the same time)
Enter the folllowing text below to get to your hidden library folder: ~/Library/Developer/Xcode/DerivedData
Delete everything in that folder and restart xcode
Answer by IgorAherne · Aug 11, 2020 at 06:13 PM
If you've done all the above, but it's still not working, make sure you've launched the project via .xcworkspace file, not via .xcodeproj
If you don't see a file with such an extension, make sure you've followed the following steps: https://forum.unity.com/threads/facebook-sdk-error-fbsdksharekit-fbsdksharekit-h-file-not-found.357785/#post-5729128