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Question by ENDERthegamer · Sep 30, 2011 at 08:48 PM · errorwebplayerbuild settings

Error Building Web Player

I get these two errors every time I attempt to build a web player of my unity project. It builds just fine when I do a standalone.

"Error building Player: IOException: Win32 IO returned 1224. Path: C:\Users\aernst\Documents\Dead Ringer\Temp\BuildingWebplayerTemplate\WebPlayer.html UnityEditor.HostView:OnGUI()"

"Exception: Error building Player: IOException: Win32 IO returned 1224. Path: C:\Users\aernst\Documents\Dead Ringer\Temp\BuildingWebplayerTemplate\WebPlayer.html UnityEditor.BuildPlayerWindow.BuildPlayerWithDefaultSettings (Boolean askForBuildLocation, BuildOptions forceOptions) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:367) UnityEditor.BuildPlayerWindow.GUIBuildButtons (Boolean enableBuildButton, Boolean enableBuildAndRunButton, Boolean canInstallInBuildFolder) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:972) UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:953) UnityEditor.BuildPlayerWindow.OnGUI () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/BuildPlayerWindow.cs:726) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:225) UnityEditor.HostView.Invoke (System.String methodName) (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:218) UnityEditor.HostView.OnGUI () (at C:/BuildAgent/work/842f9557127e852/Editor/Mono/GUI/DockArea.cs:119)"

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avatar image FlipFlop.du · Oct 06, 2011 at 10:53 AM 0
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I have the same problem from time to time.

When building standalones it seems to help if i enter and exit playmode before building but when building webplayer it seems to happen more often and it makes no difference to enter and exit playmode first.

:(

So annoying to have gone through the entire build process and then getting nothing.

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Answer by KvanteTore · Oct 06, 2011 at 11:43 AM

see this forum post. Error 1224 is ERROR_USER_MAPPED_FILE, i.e. some process has that file open already. Probably anti virus or game is running.

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avatar image ENDERthegamer · Oct 09, 2011 at 02:42 PM 0
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It appears there is no direct answer for this problem. From the link you posted and from other info I researched, there is "something" running in the background of my computer that is causing conflicts with Unity's Web Player builder, which causes this error. So it is a matter of tracking down the specific program or computer process that would be causing it. I was hoping it would be simpler than that, but alas technology never is.

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Answer by greeneggsnoham · May 26, 2012 at 10:42 PM

I had the same issue.

I temporarily disabled AVG, my anti-virus, and then it worked. Might be a coincidence, but it's worth a try.

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Answer by greeneggsnoham · May 26, 2012 at 10:32 PM

I had the same problem. After reading this I disabled AVG, my antivirus, and it worked.

It may be a coincidence, but it's worth a try.

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Answer by Martian-Games · Sep 29, 2012 at 12:05 PM

I found that using just 'Build' .. (and NOT 'Build and Run'), as well as making sure i have no browser open during compile, this seems to do the trick for me ;)

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