- Home /
Question by
CommitteeWind · Aug 10, 2012 at 05:26 PM ·
prefabstexturesresourcessounds
How can I load textures, sounds, and prefabs from users hard disk?
We need to load prefabs, textures, and sounds from the users hard disk. The resources folder is not an option for us. How can we do this?
Comment
Answer by Sundar · Aug 10, 2012 at 06:58 PM
If you are using C#, you can use Directory.GetFiles( path, fileExtension) ( This will help you get files from hard disk)
and WWW class - file:// ( this will help you to load into unity scenes )
Ok, so using asset bundles do I create one per asset (texture, sound, prefab), or do I need to bundle them in chunks?