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How to assign own billboard to trees
Hi,
As we all know if you place tree on terrain in unity's tree system it generates billboards. But i am not happy with billboards it creates, so how can i assign own billboards to trees ?
Thanks for answers.
Answer by Landern · Oct 26, 2014 at 05:53 PM
Download the built-in shaders which can be found here
You will need to modify the shader for the bilboards(Documentation on built in shaders)
In the archive(zip(for some older version): ~/DefaultResources/TerrainShaders/Trees/BillboardTree.shader
For newer versions: ~/DefaultResourcesExtra/TerrainShaders/Trees/BillboardTree.shader
If you want a script that can make an image of in editor objects, check out this forum post since you will need an image to the current one.
After you get what you want(whether its from an image or from your trees on the fly) you will need to replace the shader used of course.
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