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Question by HellWalkergame · Sep 06, 2013 at 07:03 PM · inventoryitem

Unable to usem item from inventory

Hey guys, i'm trying and searching for more then a week to solve this problem. I simply can't make my item affect my player. I'm using 1 script to the item and 1 to the stats of the player. But i can't make it work. In this example i'm trying to use a painkiller, the Painkiller is tagged as Painkiller and it need to increae my health. These are the 2 scripts i'm working with:

Script in the playerstats:

 /* Using the painkiller */
 var painkillerhealth : boolean = false;
 var painkillercur = 300;
   
 function usepainkiller ()
 {
     if (painkillerhealth == true)
     {
         Health += painkillercur; 
     }
 }

Script in the inventory:

 private var painkilleritem : PlayerStatsV2; //playerstatsv2 is the name of my player stats script.

 [...]

 function Start()
 {
     painkilleritem = GameObject.Find("Player").GetComponent(PlayerStatsV2);
 }
 
 [...]
 
 function UseEffect () 
 {
     if ( gameObject.tag == "Painkiller")
     {
         painkilleritem.painkillerhealth = true;
     }
 }

Can anyone please help me?? This is what i need to do so i can finally finish my game! =D

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Answer by getyour411 · Sep 06, 2013 at 08:39 PM

After this

 painkilleritem.painkillerhealth = true;

add

 painkilleritem.usepainkiller();
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avatar image HellWalkergame · Sep 06, 2013 at 09:29 PM 0
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so the script will be like: { painkilleritem.painkillerhealth = true; painkilleritem.usepainkiller(); }

or i need to replace by the one you told me to do? Because if i replace it, do i need to replace it also in the player script? where it says: "var painkillerhealth : boolean = false;

avatar image getyour411 · Sep 07, 2013 at 05:10 AM 0
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so the script will be like: { painkilleritem.painkillerhealth = true; painkilleritem.usepainkiller(); }

Yes

avatar image HellWalkergame · Sep 07, 2013 at 01:05 PM 0
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Yeah, i was in a hurry and did understand well, but now i already made it and it's finally working!!! =D Thanks man! It was very simple lol =D

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