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Changing material sizes forces all scene materials to changee
How do i prevent all materials within my scene from changing size when only trying to edit a small selected group of materials? What i did was i selected two walls and added a material. The material looked stretched out so i tried changing just the two walls but it cuased all materials in my scene to change. I created layers and put everthing accordingly into the layers trying to organize and maybe prevent issues. this didnt help.
How do i prevent all materials from changing sizes?
Answer by bodec · Jun 25, 2012 at 04:16 PM
you need to go into the Mesh Renderer in the inspector and onder materials change the material element.
wow so im unable to use the same material for multiple items? Your answer solved my problem but i find it unfair that i cant use grass for my maze walls and my external walls.
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