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Question by
AntoineProvost · Aug 08, 2019 at 09:04 AM ·
shadertransparencyintersectionz-buffer
Draw intersection between two transparency plane
Hi,
I think this is more of a shader question, but I'm looking for a way to properly render the transparency and intersection between two transparent planes (see image below)
I read about Z-Buffer but I'm absolutely not an expert in shaders so if anyone have an idea on how to achieve this, I'm listening.
Have a good day !
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