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Question by ragnaros100 · Jan 21, 2013 at 07:03 PM · arraylistindexout of range

How do I check a List[0], when it's nothing?

I have made this function (inspired by the bugzerg arcade hack'n'slash tutorial)

         public static GameObject ClosestGameObject (string searchTag, Transform ClosestTo)
         {
             List<Transform> outPutList = new List<Transform>(); 
             outPutList.Clear();
             GameObject[] go = GameObject.FindGameObjectsWithTag(searchTag);
             foreach(GameObject goes in go)
             {
                 outPutList.Add(goes.transform);
             }
             outPutList.Sort(delegate(Transform t1, Transform t2) {
                     return Vector3.Distance(t1.position, ClosestTo.position).CompareTo(Vector3.Distance(t2.position, ClosestTo.position));
             });
             GameObject output = outPutList[0].gameObject;
             return output;
         }


But if I feed it a searchTag that isnt on any of the gameObjects in the scene, it gives me an error at line 13: Argument is out of range. Is there any way to check if the go variable contain anything? I know I can't just simply write

 GameObjecy[] go = GameObject.FindGameobjectsWithTag("Bleh");
 if(go != null)
 {
     // do stuff
 }
 else
 {
     return null;
 }

-thanks in advance :)

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Answer by DayyanSisson · Jan 21, 2013 at 07:20 PM

 if(go.Length > 0){
     // do stuff
 }else{
     return null;
 }


Just check to see how many items are in the array. If it returns 0, then there aren't any.

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avatar image ragnaros100 · Jan 21, 2013 at 07:23 PM 0
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Wow... I feel stupid now xD

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