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Question by
Fadi · Apr 30, 2015 at 06:12 PM ·
animatorfbxanimationsmocap
import mocap animations ?
Hi...
I made a character and rigged it by bones in 3ds max , then export it as fbx.
then , I downloaded FBX mocap animation from asset store (free)
in unity : how can i import the animations to my character ?
Note :
bones count in my character more than mocap fbx.
bones' names in my character not like mocap animations.
bones size and rotation are different too.
I want to use an Animator for the animations.
Thank you ...
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