- Home /
Unity2D getting all sprites in texture with multiple sprite
Hey Guys,
I would like to know if there is a way to get all sub sprites of a texture2d with multiple sprites in it directly via the texture2d. I know that you can use Resources.LoadAll(path), but I would like to know if there is something like this when you have the texture directly.
Thanks a lot for your time.
Claude
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220613155454im_/https://answers.unity.com/themes/thub/images/avi.jpg)