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               Question by 
               Luke.SkyWalker · Dec 25, 2014 at 06:47 PM · 
                unity 4.6astar  
              
 
              How can I make player surrounded by enemies with A*pathfinding
I'm using a*pathfinding project to do a RTS game, here is my question, how can I make player be surrounded by enemies, just like in war3. I make enemies as a obstacle when he is closing to player, so wish other enemies can find different way to chase player, but it didn't display good. I'm wishing for a better solution! thx!
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