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This question was closed Apr 07, 2013 at 08:43 PM by Fattie for the following reason:

Duplicate Question

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Question by mrchaosllama · Apr 07, 2013 at 08:07 PM · collisionground

Detecting whether a player is touching the ground

I've been looking around for ages to find a script that would allow me to have an animation and/or a sound played every time the player touches the floor. I looked at a few jump scripts but they didn't really help. If you have a script or can write a script that would function something like: if the player touches the ground once: play animation. If the magnitude is great enough then play a sound.

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avatar image AlucardJay · Apr 07, 2013 at 08:38 PM 2
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Exactly what Fattie said. You need to search : http://www.lmgtfy.com/?q=unity+player+touch+floor

There are other considerations. Are you using a character controller? Then lok into the isGrounded variable. Are you using a rigidbody? Then look into OnCollisionEnter

  • http://docs.unity3d.com/Documentation/ScriptReference/CharacterController.html

  • http://docs.unity3d.com/Documentation/ScriptReference/CharacterController-isGrounded.html

  • http://docs.unity3d.com/Documentation/ScriptReference/Collider.html

  • http://docs.unity3d.com/Documentation/ScriptReference/Collider.OnCollisionEnter.html

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Answer by Fattie · Apr 07, 2013 at 08:07 PM

You just raycast to do this. IT's how all video games work. SEARCH on here for 100s of answers about it.

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