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Answer by yashpal · Oct 20, 2014 at 07:30 AM
Hello, anurooppv
You can create This effect by using particle system. I made The same effect so you can use it as per your requirement.
Might be useful.
Hi yashpal,
Thanks a lot for the help. I am new to unity. So could you please share some sample code of this?
You can learn From Unity3D official tutorials It is very useful. if find any particular requirement than I can help you. Did you get effect Which you needed?
No. I am new to Unity. So I haven't heard about particle system. I went through the file you shared with me. I am not sure how use them.
Download @yashpal's file
Start a new Unity project
Import the package either by 1) double clicking on it or by 2) using Assets > Import Package > Custom Package
Drag and drop TailParticleSystem prefab into the scene from the Assets/TrailRenderer flolder
Run the app
While running, select the 'TailParticleSystem' prefab in the hierarchy, then in the Inspector pane, click and hold on the 'x' of the objects position. Slide left and right to move the object.
If @yashpal's particle effect is what you are looking for, then you will be attaching the prefab he created to your object. From the drawing I get the sense you are looking for something a bit different, but testing his package will tell.