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Question by scy_zwennis · May 03, 2014 at 11:59 AM · javascriptgameobjectpickupweapon system

Weapon pickup Script...HELP!(Java)

I am busy making a small fps and I am stuck on weapon pickups this is my script

 #pragma strict
 
 var W_Automatic : GameObject;
 var W_Shotgun : GameObject;
 var W_Pistol : GameObject;
 var Empty01 : GameObject;
 var Empty02 : GameObject;
 private var Weapon01 : GameObject;
 private var Weapon02 : GameObject;
 
 function Start()
 {
     Weapon01 = W_Pistol;
     Weapon02 = W_Shotgun;
     Weapon01.SetActiveRecursively(true);
     Weapon02.SetActiveRecursively(false);
     
 }
 
 function Update()
 {
     if(Input.GetKeyDown(KeyCode.Q))
     {
         WeaponSwap();
     }
 }
 
 function Automatic()
 {
     if (Weapon01.active == true)
     {
         Weapon01 = W_Automatic;
     }
     else
     {
         Weapon02 = W_Automatic;
     }
 }
 
 function Shotgun()
 {
     if (Weapon01.active == true)
     {
         Weapon01 = W_Shotgun;
     }
     else
     {
         Weapon02 = W_Shotgun;
     }
 }
 
 function Pistol()
 {
     if (Weapon01.active == true)
     {
         Weapon01 = W_Pistol;
     }
     else
     {
         Weapon02 = W_Pistol;
     }
 }
 
 function WeaponSwap()
 {
     if (Weapon01.active == true)
     {
         Weapon01.SetActiveRecursively(false);
         Weapon02.SetActiveRecursively(true);
     }
     else 
     {
         Weapon01.SetActiveRecursively(true);
         Weapon02.SetActiveRecursively(false);
     }
 }
 
 
 I'm not sure why this doesn't work please help
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