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Question by Peris · Apr 12, 2015 at 09:32 PM · unity 5uiguirecttransform

Scaling image width in script error

Hey guys

I'm trying to create a healthbar with the new unity UI system. For this i just need to scale the width of my image using the health value.

This is my code:

 var HealthBar : RectTransform;
 
 function Update () 
 {
 HealthBar.rect.width = GameGlobal.playerEnergy*300;
 }


However, when I run the game, nothing happens (it doesnt scale the width), and in the console I get this error:

Assets/_Scripts/core/GUI_GameHUD.js(28,16): BCW0006: WARNING: Assignment to temporary.

Anyone have any idea what I'm doing wrong? I've tried giving it various values, and also tried rect.Set(), but just can't get it to work.

Thanks!

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Answer by DoTA_KAMIKADzE · Apr 13, 2015 at 03:40 PM

You're looking for this:

         healthBar.sizeDelta = new Vector2(GameGlobal.playerEnergy*300, healthBar.sizeDelta.y);
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avatar image Peris · Apr 13, 2015 at 05:02 PM 0
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Thank you! That worked :). Wish it was more obvious in the docs.

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