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Question by Devsica · Sep 23, 2013 at 12:37 PM · camerasizewindowslookscreen resulution

How to resize camera view port without changing what is on screen

I saw that changing the resolution of the window, then what is found on the sides is cut off... how can I avoid this?

You might not have such a fixed image to 1280x800, to resize then for each resolution?

1280x800

640x480

test1 2013-09-23 14-01-02-294.jpg (42.0 kB)
test1 2013-09-23 14-02-56-612.jpg (16.5 kB)
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Answer by Seizure · Sep 23, 2013 at 03:19 PM

Change the level of zoom depending on screen size - OR - move the camera away or closer depending on screen size. Let me know if you need help scripting this.

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avatar image Devsica · Sep 25, 2013 at 12:37 PM 0
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I tried something like this script: [link text][1] [1]: http://gamedesigntheory.blogspot.ie/2010/09/controlling-aspect-ratio-in-unity.html

but not good as it leaves black bars above and below... can you give me some more advice?

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