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Can I select folder to set AssetBundle?
I want to set all file under folder 'charactrer_unity' folder.
I select 'character_unity' folder. I select AssetBundle -> from 'AssetLabels' window. I select menu bar AssetBundles -> Build AssetBundles.
I got error below
!asset.IsFolderAsset () UnityEditor.BuildPipeline:BuildAssetBundles(String, BuildAssetBundleOptions, BuildTarget) BuildScript:BuildAssetBundles() (at Assets/ScriptsForAssetBundleSystem/Editor/BuildScript.cs:20) AssetbundlesMenuItems:BuildAssetBundles() (at Assets/ScriptsForAssetBundleSystem/Editor/AssetbundlesMenuItems.cs:25)
Can I select folder to set AssetBundle?
I hava the same questions,I don't know whether because my unity5 is not prefessional.
Those errors can be ignored. Just check whether your asset bundles are build right. You can see whether all of your assets are there inside, by going through the manifest file that is created for that asset bundle.
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